A WebAssembly based fantasy console

Explore More ⇩
Overview

About

MicroW8 is a WebAssembly based fantasy console inspired by the likes of TIC-80, WASM-4 and PICO-8.

The initial motivation behind MicroW8 was to explore whether there was a way to make WebAssembly viable for size-coding. (Size coding being the art of creating tiny (often <= 256 bytes) graphical effects and games.) The available examples so far are all in this space, however, I very carefully made sure that all design decisions make sense from the point of view of bigger projects as well.

Specs

Examples

Examplers for older versions:

Versions

v0.2.1

Changes:

v0.2.0

Changes:

Older versions

Find older versions here.