A WebAssembly based fantasy console

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Overview

About

MicroW8 is a WebAssembly based fantasy console inspired by the likes of TIC-80, WASM-4 and PICO-8.

The initial motivation behind MicroW8 was to explore whether there was a way to make WebAssembly viable for size-coding. (Size coding being the art of creating tiny (often <= 256 bytes) graphical effects and games.) The available examples so far are all in this space, however, I very carefully made sure that all design decisions make sense from the point of view of bigger projects as well.

Specs

For detailed documentation see here.

Examples

Examplers for older versions:

Versions

v0.2.2

Changes:

v0.2.1

Changes:

v0.2.0

Changes:

Older versions

Find older versions here.